Garry's Mod Wiki
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prop hunt is the banger bro like you should try it

The following are ways to differentiate between a Prop and real objects:

  • When aimed at, the name and the health of Prop appears in red.
  • A Prop cannot be taken or pushed.
  • A prop will emit blood when damaged.
  • When a prop is hit, the Hunter will not take damage, and The Prop's quantity of HP will depend of the size of the taken item, going from 1 to 200.
  • When a prop dies, it will become a spectator and can look around the map.

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RIP THE RUNNERS WHEN DEATH GETS THEM, with the traps and weapons being used against them.

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Hunters

The hunters have the default skin of a Combine Officer (from Half Life 2). They are blinded and cannot move during the first 30 or 35 seconds of the game to allow props to hide. Each hunter has a crowbar, shotgun, SMG and 1 SMG grenade (Alt fire of the SMG). The weapons are used to kill the props, but when shooting or hitting a real object, hunters take damage (5 HP lost when shooting or hitting real props). Hunters have 100 life points at the start of the game.

Spectator

The Spectator is the type of player used when waiting for next round or a prop has died. It can be selected in the team selection menu. The Spectator can fly around the map and switch to other player's view. He is not supposed to reveal the Prop's locations or their appearance.


Steam Workshop Page

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