Prop Hunt is a gamemode created for Garry's Mod as part of a competition in winter 2009/10, which has since been adopted as a Team Fortress 2 gamemode of the same name. There are two teams: The Props and the Hunters. Props' goal is to hide or evade death for the entire round. Hunters' goal is to kill all of the props to win.
- They cannot be picked up by the hunters like normal props can.
- Hunter won't lose life when shooting them. The team is not supposed to say what that person is and not saying where that person is
The hunters have the default skin of a Combine Officer (from Half Life 2). They are blinded and cannot move during the first 30 seconds of the game to allow props to hide. Each hunter has 1 crowbar, 2 guns and 1 grenade (Alt fire of the SMG). The weapons are used to kill the props, but when shooting or hitting a real object, hunters take damage (the number of life points you lose 5 heath when shooting or hitting real props). Hunters have 100 life points at the start of the game.