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Camera Tool | |
Type |
Camera Placing Tool |
Overview[]
The Camera Tool is a tool that allows the user to spawn cameras and view the world from their point of view by pressing a designated key.
This is useful for creating a simple security system on role-playing servers.
Use[]
The Camera tool has many uses, which include:
- Taking screenshots.
- Advanced movie making.
- Creating basic security systems.
Selection[]
Press and hold the menu key (Q by default), then in the tool menu of "RENDER," select "Camera."
Usage[]
- Primary fire, (MOUSE1 by default), spawns a camera.
- Secondary fire, (MOUSE2 by default), spawns a camera that faces you or whatever you were aiming at when placing the camera.
- In the context menu you can choose if the camera will be static or will have physics effects.
- It can create windows so you can use many cameras at the same time.
Seeing through the camera: Press the key that you assigned to the placed camera. In the spawn menu, there should be a box saying "Toggle". Click that box, press a key, place the camera, then, press the assigned key and you can see through your camera.
Context Menu[]
To open it, hold and press the context key (C by default). The context menu allows its user to:
- Hide/Display HUDs.
- Choose a key in the keypad that activates/deactivates a camera.
- Make the camera static or not.
Trivia[]
- Through Free-Cam exploits, it is revealed that the model used for the camera in Garry's Mod, is the same camera used in the Half-Life series for scenes in which the character G-Man talks to series protagonist Gordon Freeman and/or the player.
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